What changes Chance-to-Hit
EA's combat guide says the calculation can reflect distance, weapon range, line of sight, cover, positioning, and other current modifiers. The Shot Breakdown is the in-game place to inspect those inputs before committing.
Accuracy alert
This is not just a player theory: EA has confirmed the chance can be recalculated lower when the shot is taken.
OFFICIAL CONFIRMED
If the interface showed 100% and the shot missed, the current official explanation is an acknowledged recalculation bug—not a promise that the visible number represented the final roll.
EA says it is aware of the issue and is looking into a fix. The official statement does not name rounding, Evasion, line-of-fire collision, or a specific weapon as the root cause.
Read EA's confirmation ↗NORMAL CALCULATION VS BUG
EA's combat guide says the calculation can reflect distance, weapon range, line of sight, cover, positioning, and other current modifiers. The Shot Breakdown is the in-game place to inspect those inputs before committing.
The problem is that a displayed 100% value can be recalculated at a lower chance when the shot is executed. That makes the pre-shot display unreliable in the affected case.
WHAT TO DO NOW
Before firing, record the displayed Chance-to-Hit and the listed modifiers. This helps distinguish an ordinary low-chance shot from the confirmed 100% display problem.
If possible, record the selected Operator, weapon, target, cover state, line of sight, and the moment the attack resolves. A short clip is more useful than a result screenshot alone.
Include the game version shown by your launcher or console, platform, mission, and whether the shot was a normal attack, reaction, assist, or ability.
Do not assume a broad “bugs and performance” patch includes this fix. Look for the issue by name and re-test after the version is installed.
UNVERIFIED
Community discussions mention rounding, hidden decimals, Evasion, cover, visual obstruction, and animation collision. None of those explanations is identified by EA as the cause of this confirmed recalculation issue in the sources reviewed here.
There is also no verified universal workaround. Re-aiming, changing target, moving, or reloading may change the game state, but a changed outcome does not prove the bug was fixed or avoided.
FAQ
Yes, on the affected release build. EA says a displayed 100% chance can be incorrectly recalculated to a lower chance when the shot is taken.
EA has not identified those as the cause of the confirmed 100% recalculation issue. They can affect ordinary shot calculations in other situations, but attributing this bug to one of them would be speculation.
No universal workaround was confirmed for this guide. Use Shot Breakdown before firing, preserve evidence when the displayed value changes, and check official patch notes.
Look for an EA patch note that specifically names the 100% chance-to-hit recalculation issue, then reproduce the same setup on the listed game version.
INTEL / TRACEABILITY